I am currently working on a project there i was in need of tool tips. If you worked with UiToolkit before you know there are tool tips for the editor environment but not yet for the runtime environment. But luckily…
Tag: Unity3D
Texture dissolve particle effect
I was playing around with the texture emitters and the noice modules of unity's shuriken particle system ... you can achieve very nice effects with such simple tools! https://youtu.be/KWwQejfrpxM https://youtu.be/jMuBsnQDgEk
Shader Unlit Alpha Color
Since I often need a unlit shader with transparency and a color overlay, and this is not a shader that comes with Unity i always find myself downloading the built-in shaders and modify the unlit-alpha.shader ... so for you and…
Connect Four 3D (IOS & TV OS)
A long time ago there was my first project I released in the App Stores called Connect Four 3D then it looks a lot different! And it lied in the stores for a long time. But then came this 64…
How to get DPad values in Unity TVOS
Struggled some time to get the dpad values and the delta touch positions in my Unity TVOS project. Its kind of strange to set it up but it works. In the unity scripting reference you can find this value for…
Writing native MacOSX plugins using Objective C for Unity
Im writing this because in the attempt of creating a native plugin using objective c i had some fallbacks, minor ones but still. I hadn't found a clear statement about my problem. My Problem was that i got the EntryPointNotFoundException…
Read More Writing native MacOSX plugins using Objective C for Unity
[uGUI]PanelManager v1.4
The new feature in this Version is First Selected. You now can set the First Selected GameObject on each managed panel. This directly accesses Unity's eventsystem and sets the GameObject in the appropriate slot. This helps especially when creating…
Ran out of Trampolines
If Xcode tells you that you ran out of trampolines and your app crashes, don't worry your application still can jump on your IOS device 😉 If you heavily use recursive Generics (type 1) or like in my case interfaces (type 2)…
[uGUI]Panelmanager v1.3
Just submitted the update v1.3 for the [uGUI]PanelManager to the Unity AssetStore. Lots of bug fixes mostly regarding to calling methods on state change (timing and the ability to remove them again(not just disable)) Also added a feature to fade the transparency…
Dissolve Shader Update
The Dissolve shader got an update. It now supports 2D Sprites. Have fun dissolving stuff in your 2D Game! goto Dissolve Shader