Random generated dungeons

Today i was i’m playing around with random generated dungeons. I was reading this paper Relative Neighborhood Graphs and Their Relatives and developed an algorithm to generate an relative neighborhood graph and implemented this in Unity3D in C#. Thirst look:

Scotland Yard Master Edition – first trailer surfaced

My latest project i worked on is the Scotland Yard Master App for iOS and Android. It’s an addition to the Scotland Yard board game with real awesome Augmented Reality (Metaio) features. See it in the first trailer (in german)…