The new feature in this Version is First Selected.
You now can set the First Selected GameObject on each managed panel. This directly accesses Unity’s eventsystem and sets the GameObject in the appropriate slot.
This helps especially when creating controller based ui control schemes.
And of course thanks to all who are submitting bugs.
- Fixed a bug there you could only add one script call in a slot like “Call before show” cause the slots did not expand properly.
Version is currently in unity’s review process and should be out during the next days.